Spear Sage
Protecting your people is your highest calling and you would do anything to protect them from the hungry beasts or shambling monsters.
The Hallowed Spear
This Spear has been passed down for generations, none knows whence it came from.
A mystical long spear which is said to guide its bearer to protect their people, to stop the spread of Rot and rebuke the monsters of the night. Rot impaled by the Spear is stopped in its tracks, and by the will of the Sage the rot itself is cleansed.
Boon: 1 Bonus dice on reactions that protect.
Mystic Boon - 3s: Impale rot to stop it spreading.
Howling Moon thrust the Hallowed Spear into the abdomen of the rotting god and gave of herself to awaken its fury and cleanse the god of its affliction.
Spear Rites
These Rites are your shield against the accursed and rotten beasts
Rite of Courage
Perform a rite where you encase your heart with courage so that the hollow beasts do not strike fear into you.
Howling Moon meditated on what awaited her, injury, suffering, death, and she looked upon the faces of her people and knew her actions would save them. She was prepared to face death and remain steadfast with her spear in hand.
Rite of Restraint
Perform a rite where you draw a line or a circle which a chosen beast cannot cross.
With ancient movements Howling Moon carved at the earth with the Hallowed Spear and spoke sacred words that completed the rite, no monster may cross this threshold she proclaimed.
Rite of Revelation
Perform a rite where you compel the beast to reveal itself and cast of its veil.
Perform a rite where you seek to know the beast, its location or its desires.
Flames crackled and danced, Howling Moon held the tip of the Hallowed Spear deep within the flames until her incantation was spoken. The Spear itself pulled her towards the monster she sought and she gladly followed to find their tormentor.
The Rot
This Knowledge is secret and is your burden to bear.
From wounds in the wilds they form, the Rot, also known as the blood curse. A strange sickness upon the land which cares not what it infects, be it man, creature, stone, water or wind. It is a dreadful thing that slowly rots one from within, leaving a haunting monstrous thing behind which moves and acts as if driven by an otherworldly will.
The Rot can take many forms, often it is unseen by ordinary eyes, only the keen eyed, young or very old see it spreading, other times it can take on the form of a crimson blanket that covers all it touches, as if a great fungus moves to consume the entire world.
Any creature taken by the rot slowly wastes away, and in time will become a nest from which the Rot spreads further on. There are remedies that can banish the rot, but what has been lost can never be regained, if one has wasted away too far, one shall never recover.
Your kin found the right ingredients to brew remedies to stand against this rot, and the rites that rattle the rotted, you have inherited this knowledge and must protect your people if the Rot ever arises again.